Surajveer
Sandhu.
Houdini FX Artist creating procedural and simulation-driven visual effects, with a production-oriented foundation across RBD, Pyro, particles, VDBs and procedural workflows.
INPUT · SOP
BULLET · DOP
VOLUME · VDB
KARMA
Showreel
/out/showreelAbout
/obj/aboutHOUDINI FX
ARTIST
Houdini FX Artist trained in VFX with a broad production-oriented foundation across simulation, procedural workflows, geometry, modeling, look development and rendering.
My work covers SOPs, DOPs, VEX/VOP, RBD, Pyro, particles, VDBs and Solaris. I also bring experience in scripting, workflow development and AI-assisted Houdini tools.
OPEN TO · FULL-TIME · INTERNSHIP · REMOTE · INTERNATIONAL RELOCATIONTechnical Project
/obj/r&dAutonomous
Houdini Developer
An experimental system exploring autonomous software-development workflows for Houdini. Built around candidate generation, real Houdini/Hython execution, deterministic validation, failure diagnosis, targeted repair and regression testing.
Background
/obj/backgroundGraphic design and video editing experience, including digital creatives, product visuals and video content.
English — Fluent
Hindi — Fluent
French — Basic (Reading & Speaking)